We curated a list of this year’s publications — including links to social media, lab websites, and supplemental material. We have six journal articles, 67 full papers, 30 LBWs, eleven interactivities, one alt.chi paper, one DC paper, lead three workshops and give two courses. Four papers were awarded a best paper award, and seven papers received an honourable mention.
The papers for the contributing labs were also curated in a PDF booklet by Michael Chamunorwa, and it can be downloaded here: Booklet 2023
Your publication is missing? Send us an email: contact@germanhci.de
Behavioural Design in Video Games: Ethical, Legal, and Health Impact on Players
Max Birk (TU Eindhoven), Simone van der Hof (Leiden University), Celia Hodent (Raising Good Gamers), Kathrin Gerling (KIT), Tony van Rooij (Timbos Institute)
Abstract | Tags: Workshop | Links:
@inproceedings{Birk2023Behavioural,
title = {Behavioural Design in Video Games: Ethical, Legal, and Health Impact on Players},
author = {Max Birk (TU Eindhoven), Simone van der Hof (Leiden University), Celia Hodent (Raising Good Gamers), Kathrin Gerling (KIT), Tony van Rooij (Timbos Institute)},
url = {https://hci.anthropomatik.kit.edu/, Website},
doi = {10.1145/3544549.3573801},
year = {2023},
date = {2023-04-28},
urldate = {2023-04-28},
abstract = {Videogames use behavioural design strategies, i.e., dark pattern, to increase engagement and drive revenue. These practices affect consumer behaviour, e.g., extended play time, and subsequently health, e.g., social well-being. HCI approaches such as motivational design or personalization are central to behavioural design strategies. Some approaches, e.g., guild tripping of users, are ethically and legally questionable. In this workshop, we explore the ethical, health, and legal implications of behavioural design strategies. Our workshop aims to integrate interdisciplinary viewpoints, to co-develop a road map to address behavioural design, and to collect contemporary perspectives on behavioural design. Participants will take away knowledge from different expert perspectives, concrete steps to address the impact of behavioural design, and a multidisciplinary expert network.},
keywords = {Workshop},
pubstate = {published},
tppubtype = {inproceedings}
}
Behind the Scenes of Automation: Ghostly Care-Work, Maintenance, and Interferences
Yana Boeva (University of Stuttgart, Stuttgart, Germany), Arne Berger (Computer Science, Languages, Anhalt University of Applied Sciences, Koethen, Germany), Andreas Bischof (Chemnitz University of Technology, Chemnitz, Germany), Olivia Doggett (Faculty of Information, University of Toronto, Toronto, Ontario, Canada), Hendrik Heuer (Institute for Information Management Bremen, University of Bremen, Bremen, Bremen, Germany), Juliane Jarke (University of Graz, Graz, Austria), Pat Treusch (The Trinity Long Room Hub, Trinity College Dublin, Dublin, Ireland), Roger Soraa (NTNU Norwegian University of Science, Technology, Trondheim, Norway), Zhasmina Tacheva (School of Information Studies, Syracuse University, Syracuse, New York, United States), Maja-Lee Voigt (Leuphana University Lüneburg, Lüneburg, Germany)
Abstract | Tags: Workshop | Links:
@inproceedings{Boeva2023Automation,
title = {Behind the Scenes of Automation: Ghostly Care-Work, Maintenance, and Interferences},
author = {Yana Boeva (University of Stuttgart, Stuttgart, Germany), Arne Berger (Computer Science and Languages, Anhalt University of Applied Sciences, Koethen, Germany), Andreas Bischof (Chemnitz University of Technology, Chemnitz, Germany), Olivia Doggett (Faculty of Information, University of Toronto, Toronto, Ontario, Canada), Hendrik Heuer (Institute for Information Management Bremen, University of Bremen, Bremen, Bremen, Germany), Juliane Jarke (University of Graz, Graz, Austria), Pat Treusch (The Trinity Long Room Hub, Trinity College Dublin, Dublin, Ireland), Roger Soraa (NTNU Norwegian University of Science and Technology, Trondheim, Norway), Zhasmina Tacheva (School of Information Studies, Syracuse University, Syracuse, New York, United States), Maja-Lee Voigt (Leuphana University Lüneburg, Lüneburg, Germany)
},
url = {http://www.arneberger.de, Website
http://www.twitter.com/arneberger, twitter},
doi = {10.1145/3544549.3573830},
year = {2023},
date = {2023-04-28},
urldate = {2023-04-28},
abstract = {Industry and media have long represented automation as a harbinger of development and convenience in different areas of life. An anxious prospect to some, automation systems promise “progress” and profitability to others by conjuring corporate computational futures. What remains behind the scenes of these predictions and imaginaries of automation is the invisible human labor of global ghost workers caring for, maintaining, and repairing technologies. Invisible but irreplaceable, computation performed by humans in precarious conditions fills gaps that computer technologies lack skills and sensibility for. In this hybrid workshop, we ask who the “ghosts” are in the machines. The workshop will address the ghostly presence of humans and human labor in automation and its challenges to HCI research and design.},
keywords = {Workshop},
pubstate = {published},
tppubtype = {inproceedings}
}
Moral Agents for Sustainable Transitions: Ethics, Politics, Design
Matthias Laschke (Interaction Design for Sustainability, Transformation, University of Siegen, Siegen, Germany), Amy Bucher (Lirio, Knoxville, Tennessee, United States), Paul Coulton LICA, Lancaster University, Lancaster, United Kingdom), Marc Hassenzahl (Ubiquitous Design / Experience & Interaction, University of Siegen, Siegen, Germany), Lenneke Kuijer (Industrial Design, Eindhoven University of Technology, Eindhoven, Netherlands), Carine Lallemand (Department of Industrial Design, Eindhoven University of Technology, Eindhoven, Netherlands Human-Computer Interaction research group, University of Luxembourg, Esch-sur-Alzette, Luxembourg, Dan Lockton (Industrial Design, Eindhoven University of Technology, Eindhoven, Netherlands), Geke Ludden (Department of Design, Production, Management, University of Twente, Enschede, Netherlands) Sebastian Deterding (Dyson School of Design Engineering, Imperial College, London, United Kingdom)
Abstract | Tags: Workshop | Links:
@inproceedings{Laschke2023Moral,
title = {Moral Agents for Sustainable Transitions: Ethics, Politics, Design},
author = {Matthias Laschke (Interaction Design for Sustainability and Transformation, University of Siegen, Siegen, Germany), Amy Bucher (Lirio, Knoxville, Tennessee, United States), Paul Coulton LICA, Lancaster University, Lancaster, United Kingdom), Marc Hassenzahl (Ubiquitous Design / Experience & Interaction, University of Siegen, Siegen, Germany), Lenneke Kuijer (Industrial Design, Eindhoven University of Technology, Eindhoven, Netherlands), Carine Lallemand (Department of Industrial Design, Eindhoven University of Technology, Eindhoven, Netherlands Human-Computer Interaction research group, University of Luxembourg, Esch-sur-Alzette, Luxembourg, Dan Lockton (Industrial Design, Eindhoven University of Technology, Eindhoven, Netherlands), Geke Ludden (Department of Design, Production and Management, University of Twente, Enschede, Netherlands) Sebastian Deterding (Dyson School of Design Engineering, Imperial College, London, United Kingdom)},
url = {https://www.sustainabilitybydesign.net/, Website},
doi = {10.1145/3544549.3573814},
year = {2023},
date = {2023-04-28},
urldate = {2023-04-28},
abstract = {Artificial moral agents – systems that engage in explicit moral reasoning on their own and with users – present a potential new paradigm for behavior and system change for social and environmental sustainability. Moral agents could replace current individualist, prescriptive, inflexible, and opaque interventions with systems that transparently state their values and then openly deliberate and contest these with users, or agents that represent human and non-human stakeholders such as future generations, species, or ecosystems. Indeed, moral agents could mark a genuine new form of more-than-human interactions and human-technology relation, where we relate to artificial systems as a counterpart. To jointly articulate key questions and possible futures around moral agents, this workshop convenes HCI, AI, behaviour change, and critical and speculative design researchers and practitioners.},
keywords = {Workshop},
pubstate = {published},
tppubtype = {inproceedings}
}